How-to: Working with Blender
3D artist Loulou João explains key elements of the Blender tools she uses
In this short animation, a three-second loop, the character Jennie is riding a bike in a natural environment full of various plants. It would be too elaborate to show the complete creation process, so 3D artist Loulou João shares some key elements of the Blender tools she uses. This will give you an idea of how she works.
Objects in Blender have a mesh. On these meshes you can select single points, called “vertices”. You can select a bunch of these vertices, create a vertex group and assign different properties to it. I used vertex groups on my object, a planet, to tell the software on which vertices it has to put which plants. I’m working with the circular shape of a planet here so that the animation runs smoothly in a loop – round and round.
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